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Convergence: The International Journal of Research into New Media Technologies, Vol. 12, No. 4,
471-474 (2006)
DOI: 10.1177/1354856506068371
Book Review: Half-Real: Video Games between Real Rules and Fictional Worlds; ; The Handbook of Computer Game Studies
Jason Wilson
University of Bedfordshire jason.wilson{at}luton.ac.uk
References
- Newman, J. (2004) Videogames. London: Routledge .
- Salen, K. and Zimmerman, E. (2003) Rules of Play: Game Design Fundamentals. Cambridge, MA: MIT
- Press. Wardrip-Fruin, N. and Harrigan, P. (eds) (2004) First Person: New Media as Story, Performance and Game. Cambridge, MA: MIT Press .
- Wilson, J. (2004) Screenplay: Cinema/Videogames/Interfaces , Convergence: The International Journal of Research into New Media Technologies 11(1): 116119 .

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